Hi Lo
View as PDFIn the Hi-Lo game, the player picks either Hi or Lo. A random number between and including 1-13 is picked. If the player picked Lo, they win if the number generated is between and including 1-6. If the player picked Hi, they win if the number generated is between and including 8-13. The player loses if the number generated is in the opposite range. The player does not win or lose if the number picked is 7. Given a seed and the range the player picked, determine if they win the game. The random number should be generated using the java.util.Random class.
Methods
Your program should define and implement the following methods:
A getResult method that takes the following parameters:
- An
intrepresenting the random number generated. - A
Stringrepresenting the range picked by the player. The value of this String should always beHiorLo.
The method should return an int representing the result of the game. Return 1 if the player won, -1 if the player lost or 0 if the number picked was 7.
Input Specification
The first line of input is an integer that will fit in a 64 bit signed integer region of memory.
The next line is either the string Hi or Lo representing the range picked by the player.
Output Specification
Create and call the method outlined above and print 1, -1 or 0 representing the result of the game.
Sample Input
298471298552
Hi
Sample Output
1
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